﻿Node {
RsID 100
}
Node {
RsID 101
Strg "Grenzwert"
}
Node {
RsID 102
Strg "Leichtes In-Out"
}
Node {
RsID 103
Strg "Leichtes In-Out"
Strg "Stärkeres In-Out"
}
Node {
RsID 104
Strg "Sinus"
Strg "Quadrat"
Strg "Sägezahn"
Strg "Dreieck"
Strg "Schwingung"
Strg "Anzahl der Schwingungen"
Strg "Dämpfung"
Strg "Verzögerung"
}
Node {
RsID 106
Strg "Rotations Regler"
Strg "Transfromations Modus"
Strg "Auftrag"
}
Node {
RsID 108
Strg "Entferne entlang Pfad"
Strg "Ausrichten und Neigen"
Strg "Ausrichten"
Strg "Nicht ausgerichtet"
Strg "Maximale Bank"
Strg "Ausrichtung & Neigung"
Strg "Handle anzeigen"
Strg "Entwurf anzeigen"
Strg "Welt"
Strg "Folgen"
Strg "Koordinatensystem"
Strg "Begrenze Bewegung entlang Pfad"
}
Node {
RsID 109
Strg "Bearbeiten"
}
Node {
RsID 115
Strg "Der Spline tweener wird von den Tangenten kontrolliert auf die Sie über den Graph Editor zugreifen können."
}
Node {
RsID 116
Strg "Track zufügen"
Strg "Erstelle Master Pose"
Strg "Erstelle Master Clip"
Strg "Erstelle"
Strg "Lade Clip Daten"
Strg "Schlüsselbild Operation"
}
Node {
RsID 117
Strg "0.00"
Strg "0.00"
Strg "0.00"
Strg "X"
Strg "Loop Offset"
}
Node {
RsID 119
Strg "Name"
Strg "Name"
Strg "Stumm"
Strg "Modus"
Strg "Parameter"
Strg "Verwende Offsets"
Strg "Vermischen"
Strg "Neuer editierbarer Clip"
}
Node {
RsID 120
Strg "Farbe"
Strg "Geschwindigkeit"
Strg "0.00"
Strg "Schleife"
Strg "00:00:00"
Strg "Start Offset"
Strg "Umkehren"
Strg "Clip"
Strg "00:00:00"
Strg "Start"
Strg "00:00:00"
Strg "Ende"
Strg "Zeit Spanne"
Strg "Ende"
Strg "00:00:00"
Strg "00:00:00"
Strg "Start"
Strg "Auto Mischung"
Strg "Vermischen"
Strg "Konvertiere zu Editierbaren Clip"
Strg "Bearbeite Clip"
Strg "Überschreibe Master Clip"
Strg "Berechne"
Strg "Translation"
Strg "0.00"
Strg "0.00"
Strg "0.00"
Strg "X"
Strg "Loop Offset"
}
Node {
RsID 121
Strg "Farbe
"
Strg "00:00:00"
Strg "Start
"
Strg "00:00:00"
Strg "Ende"
Strg "Zeit Spanne"
Strg "Ende"
Strg "00:00:00"
Strg "00:00:00"
Strg "Start"
Strg "Auto Mischung"
Strg "Vermischen"
Strg "Name"
Strg "Name"
Strg "Bearbeite Clip"
Strg "Konvertiere zu Master Clip"
Strg "Beendete Clip Aufbereitung"
}
Node {
RsID 122
Strg "Farbe
"
Strg "00:00:00"
Strg "Start
"
Strg "00:00:00"
Strg "Ende"
Strg "Zeit Spanne"
Strg "Ende"
Strg "00:00:00"
Strg "00:00:00"
Strg "Start"
Strg "Auto Mischung"
Strg "Vermischen"
Strg "Bearbeite Clip"
Strg "Clip bearbeiten Beendet"
}
Node {
RsID 128
Strg ""
Strg ""
Strg "p1"
Strg "p2"
Strg "p3"
Strg "p4"
Strg "Animier Parameter"
Strg "Fertig"
Strg "Fehler Meldung"
Strg "Analysiere"
}
Node {
RsID 300
Strg "Name"
}
Node {
RsID 301
}
Node {
RsID 500
Strg "0.00"
Strg "0.00"
Strg "0.00"
Strg "X"
Strg "Translation"
Strg "Drehung"
Strg "0.00"
Strg "0.00"
Strg "0.00"
Strg "Vorherige Position zuordnen"
Strg "Offsets relativ zu vorherigen clip"
Strg "Offsets"
}
Node {
RsID 501
Strg "In Richtung:"
Strg "Achse:"
Strg "X +"
Strg "Y +"
Strg "Z +"
Strg "X -"
Strg "Y -"
Strg "Z -"
Strg "Aktiviert"
Strg "Objekt wählen"
}
Node {
RsID 502
Strg "Aufprall pro Sekunde"
Strg "Untergrenze:"
Strg "0.00"
Strg "Höhe:"
Strg "0.00"
Strg "Start:"
Strg "0.00"
Strg "sek."
Strg "Stop:"
Strg "0.00"
Strg "sek."
}
Node {
RsID 503
Strg "Keine Optionen"
}
Node {
RsID 504
Strg "Umdrehung pro Sekunde"
Strg "Achse:"
Strg "X"
Strg "Y"
Strg "Z"
Strg "Start:"
Strg "0.00"
Strg "sek."
Strg "Stop:"
Strg "0.00"
Strg "sek."
}
Node {
RsID 505
Strg "In Richtung:"
Strg "In:"
Strg "X"
Strg "Y"
Strg "Z"
Strg "Spur Rotation"
Strg "Aktiviert"
Strg "Objekt wählen"
}
Node {
RsID 506
Strg "Objekt zu Spur:"
Strg "Auswählen"
Strg "Aktiviere Verfolgung"
Strg "Spurvorgabenorientierung"
Strg "Name"
}
Node {
RsID 507
Strg "Ausschliessen von Child Verkettung"
}
Node {
RsID 601
Strg "Importiere Verzeichnisse"
Strg "0.00"
Strg "Verzeichnisgrösse:"
Strg "Verzeichnisfarbe :"
}
Node {
RsID 602
Strg "Exportiere Kameras"
Strg "Exportiere Lichter"
Strg "Exportiere Flächen"
Strg "Filter Schlüsselbilder"
Strg "Diese Option erzeugt kleinere Dateien die schneller importiert werden, aber die interpolierte Bewegung könnte etwas unterschiedlich sein."
}
Node {
RsID 803
}
Node {
RsID 903
}
Node {
RsID 904
Strg "****"
Strg "..."
Strg "Neue Datei öffnen"
Strg "Intensität:"
Strg "Horizontal umklappen"
Strg "Vertikal umklappen"
Strg "Rotation:"
Strg "Kacheln"
Strg "Nahtlos"
Strg "Horizontal"
Strg "Vertikal"
Strg "Interpolieren"
Strg "Datei:"
}
Node {
RsID 1000
Strg ""
Strg "Analysiere"
Strg "Mehr..."
Strg "p1"
Strg "p2"
}
Node {
RsID 1001
Strg ""
Strg "Analysiere"
Strg "Mehr..."
Strg "p1"
Strg "p2"
}
Node {
RsID 1002
Strg ""
Strg "Analysiere"
Strg "p3"
Strg "p2"
Strg "p1"
Strg "p4"
}
Node {
RsID 1003
Strg ""
Strg "Analysiere"
Strg "Mehr..."
Strg "p1"
Strg "p2"
}
Node {
RsID 1004
Strg ""
Strg "Analysiere"
Strg "Mehr..."
Strg "p1"
Strg "p2"
}
Node {
RsID 1005
Strg ""
Strg "Analysiere"
Strg "Mehr..."
Strg "p1"
Strg "p2"
}
Node {
RsID 1006
Strg ""
Strg "Analysiere"
Strg "Mehr..."
Strg "p1"
Strg "p2"
}
Node {
RsID 1015
Strg "X Position"
Strg "Y Position"
Strg "Z Position"
}
Node {
RsID 1016
Strg ""
Strg "Rotations
Winkel:"
Strg "Rotation
Achse"
Strg "0.00"
Strg "0.00"
Strg "0.00"
Strg "X"
Strg "Y"
Strg "Z"
}
Node {
RsID 1017
Strg "Achse:"
Strg "X"
Strg "Y"
Strg "Z"
Strg "Schieben:"
Strg ""
Strg "Rotation :"
}
Node {
RsID 1018
Strg "Ebene:"
Strg "XY"
Strg "XZ"
Strg "YZ"
}
Node {
RsID 1020
Strg "X Position"
Strg "Y Position"
Strg "Z Position"
Strg "X"
Strg ""
Strg "Y"
Strg ""
Strg "Z"
Strg ""
Strg "Dreh Befehl"
}
Node {
RsID 1021
Strg "X"
Strg ""
Strg "Y"
Strg ""
Strg "Z"
Strg ""
Strg "Dreh Befehl"
}
Node {
RsID 1022
}
Node {
RsID 1023
Strg "0.00"
Strg "Min"
Strg "0.00"
Strg "Max"
Strg "Z"
Strg "0.00"
Strg "Min"
Strg "0.00"
Strg "Max"
Strg "Y"
Strg "0.00"
Strg "Min"
Strg "0.00"
Strg "Max"
Strg "X"
}
Node {
RsID 1024
Strg "0.00"
Strg "Min"
Strg "0.00"
Strg "Max"
Strg "Z"
Strg "0.00"
Strg "Min"
Strg "0.00"
Strg "Max"
Strg "Y"
Strg "0.00"
Strg "Min"
Strg "0.00"
Strg "Max"
Strg "X"
}
Node {
RsID 1025
Strg "0.00"
Strg "Min"
Strg "0.00"
Strg "Max"
Strg ""
Strg "0.00"
Strg "Min"
Strg "0.00"
Strg "Max"
Strg "Z"
Strg "0.00"
Strg "Min"
Strg "0.00"
Strg "Max"
Strg "Y"
Strg "0.00"
Strg "Min"
Strg "0.00"
Strg "Max"
Strg "X"
}
Node {
RsID 1026
Strg "Start Radius"
Strg "90.00"
Strg "Umfang des Radius"
Strg "0.00"
}
Node {
RsID 1027
Strg "Höhe max"
Strg "100.00"
Strg "Höhe min"
Strg "100.00"
Strg "Dichte"
Strg "Zähigkeit"
Strg "Maßstab"
}
Node {
RsID 1028
}
Node {
RsID 1029
Strg "Start Himmel"
Strg "Ende Himmel"
Strg "Start Grund"
Strg "Ende Grund"
Strg "Horizont"
}
Node {
RsID 1031
}
Node {
RsID 1032
Strg "Start Himmel"
Strg "Ende Himmel"
Strg "Start Boden"
Strg "Ende Boden"
Strg "Horizont"
}
Node {
RsID 1050
Strg "Anzeigegrösse"
Strg "Anzeige Farbe :"
}
Node {
RsID 1200
Strg "Anzeigemodus"
Strg "Automatisch"
Strg "Zeige Richtung"
Strg "Zeige Endpunkt"
Strg "Anzeigegrösse"
Strg "0.00"
Strg "Zeige Drahtgittermodell wenn angefügt"
Strg "End Pkt."
Strg "Z"
Strg "X"
Strg "Y"
Strg "X"
Strg "0.00"
Strg "0.00"
Strg "0.00"
}
Node {
RsID 1201
Strg "Anzeige Farbe:"
Strg "Anzeigegrösse:"
Strg "0.00"
Strg "Zentriere auf Hot Point"
}
Node {
RsID 2001
Strg "Helligkeit"
Strg "Halber Winkel"
Strg "Winkelförmiger Falloff"
Strg "0.00"
Strg "Bereich"
Strg "Bereich Falloff"
Strg "Schatten werfen"
Strg "Schatten Intensität"
}
Node {
RsID 2002
Strg "Helligkeit"
Strg "Schatten werfen"
Strg "Schatten Intensität"
}
Node {
RsID 2003
Strg "Helligkeit"
Strg "0.00"
Strg "Bereich"
Strg "Bereich Falloff"
Strg "Schatten werfen"
Strg "Beschattungs Intensität"
}
Node {
RsID 2004
Strg "Anzahl Horizontal"
Strg "0"
Strg "Anzahl Vertikal"
Strg "0"
Strg "Horizontale Größe"
Strg "Vertikale Größe"
}
Node {
RsID 2005
Strg "Horizontal"
Strg "Kreisförmig"
Strg "Vertikal"
}
Node {
RsID 2006
}
Node {
RsID 2007
Strg "Weit (25mm)"
Strg "Normal (50mm)"
Strg "Telephoto (200mm)"
Strg ""
Strg "Zoom (mm)"
Strg "Distanz zur nahen Ebene:"
Strg "0.00"
}
Node {
RsID 2008
Strg "%"
Strg "Zoom:
"
Strg "0.00"
Strg "Distanz zur nahen Ebene:"
Strg "0.00"
}
Node {
RsID 2009
Strg "Helligkeit"
}
Node {
RsID 2010
Strg "Helligkeit"
Strg "0.00"
Strg "Bereich"
Strg "Bereich Falloff"
Strg "Schatten werfen"
Strg "0.00"
Strg "Länge"
Strg "Falloffrate der Intensität"
Strg "Schatten Intensität"
}
Node {
RsID 2011
Strg "Helligkeit"
Strg "0.00"
Strg "Bereich"
Strg "Bereich Fall Off"
Strg "Schatten werfen"
Strg "0.00"
Strg "Breite"
Strg "0.00"
Strg "Höhe"
Strg "Fall Off Rate"
Strg "Shape"
Strg "Schatten Intensität"
}
Node {
RsID 2012
Strg "Zoom"
Strg "Distanz zur nahen Ebene:"
Strg "0.00"
}
Node {
RsID 3001
Strg "Sprünge pro Sekunde"
Strg "Amplitude:"
Strg "0.00"
}
Node {
RsID 3002
Strg "Dehnen"
Strg "Achse:"
Strg "X"
Strg "Y"
Strg "Z"
}
Node {
RsID 3003
Strg "Maßstab"
}
Node {
RsID 3004
Strg "Drehungswinkel"
Strg "Krümmungswinkel"
Strg "Krümme Achsenwinkel"
Strg "Limit"
Strg "X"
Strg "Y"
Strg "Z"
Strg "X"
Strg "Y"
Strg "Z"
Strg "Entlang der Hauptachse umklappen"
Strg "Achse:"
Strg "In:"
}
Node {
RsID 3005
Strg "Vollenden"
Strg "Grösse der Teile"
Strg "Geschwindigkeit"
Strg "Gravitation"
Strg "Am Ende abbremsen"
Strg "Rotationsgeschwindigkeit:"
Strg "Grössere Teile sind langsamer"
Strg "Teile Stoppen unten"
Strg "Explodiere von oben herab"
}
Node {
RsID 3006
Strg "Vollenden"
Strg "Grösse der Teile"
}
Node {
RsID 3007
Strg "Anzahl der Wellen"
Strg "Höhe der Wellen"
Strg "Phase"
Strg "X"
Strg "Y"
Strg "Z"
Strg "Achse:"
Strg "PlanarA"
Strg "Zylindrisch"
Strg "Radial"
Strg "PlanarB"
Strg "Shape:"
}
Node {
RsID 3008
Strg "Wackel Effekt"
Strg "Partikel Dichte"
Strg "Grösse der Partikel"
}
Node {
RsID 3009
Strg "Steigerungsdichte"
Strg "Länge"
Strg "Radius"
Strg "Unordnung"
Strg "Strömung"
Strg "Gravitation"
Strg "Erhalte Original Objekt"
}
Node {
RsID 3010
Strg "Vollenden"
}
Node {
RsID 3011
Strg "Stärke"
Strg "Radius"
Strg "X"
Strg "Y"
Strg "Z"
Strg "Achse:"
Strg "Auswirkung auf andere Seite"
}
Node {
RsID 3012
Strg "Vollenden"
Strg "Windungen"
Strg "Drallgeschwindigkeit"
Strg "Tiefe"
}
Node {
RsID 3013
Strg "Stärke"
}
Node {
RsID 4002
Strg "Verjüngung"
Strg "Limit"
Strg "X"
Strg "Y"
Strg "Z"
Strg "Achse:"
Strg "In :"
Strg "X"
Strg "Y"
Strg "Z"
Strg "Entlang der Hauptachse umklappen"
}
Node {
RsID 4003
Strg "Abscheren"
Strg "Limit"
Strg "X"
Strg "Y"
Strg "Z"
Strg "Achse:"
Strg "In :"
Strg "X"
Strg "Y"
Strg "Z"
Strg "Entlang der Hauptachse umklappen"
}
Node {
RsID 4004
Strg "Wölben"
Strg "Limit"
Strg "Achse:"
Strg "X"
Strg "Y"
Strg "Z"
Strg "In :"
Strg "X"
Strg "Y"
Strg "Z"
}
Node {
RsID 4005
Strg "Höhe der Wellen"
Strg "Frequenz"
Strg "Phase"
Strg "Limit"
Strg "Wellenfunktion:"
Strg "1 - cos"
Strg "sin"
Strg "Achse:"
Strg "X"
Strg "Y"
Strg "Z"
Strg "In :"
Strg "X"
Strg "Y"
Strg "Z"
}
Node {
RsID 4006
Strg "Höhe der Wellen"
Strg "Frequenz"
Strg "Phase"
Strg "Wellenfunktion:"
Strg "Limit"
Strg "1 - cos"
Strg "sin"
Strg "Achse:"
Strg "X"
Strg "Y"
Strg "Z"
}
Node {
RsID 4007
Strg "Maßstab"
Strg "Limit"
Strg "In:"
Strg "X"
Strg "Y"
Strg "Z"
}
Node {
RsID 4008
Strg "Rotationswinkel"
Strg "X"
Strg "Y"
Strg "Z"
Strg "Achse:"
}
Node {
RsID 4009
Strg "Offset"
Strg "In :"
Strg "X"
Strg "Y"
Strg "Z"
}
Node {
RsID 4200
Strg "Referenz Primitive:"
Strg "Displacement Funktion:"
Strg "Edit Text"
Strg "Edit Text"
Strg "Subdivision Level"
Strg "Vorglättung"
}
Node {
RsID 4201
Strg "Master Shader:"
Strg "Edit Text"
Strg "Glättungswinkel"
Strg "Glätte Oberfläche"
Strg "0.00"
Strg "Amplitude:"
Strg "Volles Abtasten"
Strg "Einzel Level"
Strg "Dual Level"
Strg "Verfeinerung anpassen"
Strg "Max Abtastungsanzahl"
}
Node {
RsID 6015
Strg "UV Mapping Kacheln"
Strg "Spiegele UV in X Achse"
Strg "Spiegele UV in Y Achse"
}
Node {
RsID 6016
Strg "Vollenden"
Strg "Initial Geschwindigkeit"
Strg "Maximale Streuung"
Strg "Gravitation"
Strg "Maximales wirbeln"
Strg "Anzahl der Partikel:"
Strg "Partikel grösse:"
Strg "Verwende Partikel Leben für UV Mapping"
}
Node {
RsID 6017
Strg "Mischen"
Strg "Anzahl"
Strg "Grösse"
Strg "Dichte"
Strg "Container:"
Strg "Kanten Falloff"
Strg "Qualität"
}
Node {
RsID 6018
Strg "Container:"
Strg "Flecken"
Strg "Anzahl"
Strg "Dichte"
Strg "Qualität"
Strg "Kanten Falloff"
Strg "Anstiegsgeschwindigkeit"
Strg "Vollenden"
Strg "Verwirbeln"
Strg "Verwirbelungsausmaß"
Strg "Chaos"
Strg "Mischen"
}
Node {
RsID 6019
Strg "Anzahl"
Strg "Spitzen"
Strg "Detail"
Strg "Dichte"
Strg "Qualität"
Strg "Kanten Falloff"
Strg "Container:"
Strg "Vollenden"
Strg "Anstiegsgeschwindigkeit"
Strg "Mischen"
Strg "Spitze"
Strg "Basis"
}
Node {
RsID 6116
Strg "Vollenden"
Strg "Initial Geschwindigkeit"
Strg "Maximale Verteilung"
Strg "Gravitation"
Strg "Maximales Wirbeln"
Strg "Anzahl der Partikel:"
Strg "Partikelgrösse:"
Strg "Verwende Partikelleben für UV Mapping"
}
Node {
RsID 6117
Strg "Mischen"
Strg "Anzahl"
Strg "Grösse"
Strg "Dichte"
Strg "Container:"
Strg "Kanten Falloff"
Strg "Qualität"
}
Node {
RsID 6118
Strg "Container:"
Strg "Flecken"
Strg "Anzahl"
Strg "Dichte"
Strg "Qualität"
Strg "Kanten Falloff"
Strg "Anstiegsgeschwindigkeit"
Strg "Vollenden"
Strg "Verwirbeln"
Strg "Verwirbelungsausmaß"
Strg "Chaos"
Strg "Mischen"
}
Node {
RsID 6119
Strg "Anzahl"
Strg "Spitzen"
Strg "Detail"
Strg "Dichte"
Strg "Qualität"
Strg "Kanten Falloff"
Strg "Container:"
Strg "Vollenden"
Strg "Anstiegsgeschwindigkeit"
Strg "Mischen"
Strg "Spitze"
Strg "Basis"
}
Node {
RsID 6999
Strg "Primitivengrösse"
Strg "0.00"
}
Node {
RsID 7010
Strg "Auswahl:"
Strg ""
Strg "Anzahl von Objekten:"
Strg ""
Strg "Anzahl von Facets:"
Strg ""
}
Node {
RsID 7014
Strg "Abstand:"
Strg "0.00"
Strg "Ausrichtung:"
Strg "Referenz:"
}
Node {
RsID 7023
Strg "Ebene Offset:"
Strg "Ebenen Achse:"
Strg "0.00"
}
Node {
RsID 7030
Strg "Ebene Offset:"
Strg "Ebenen Achse:"
Strg "Edit Text"
}
Node {
RsID 7034
Strg "Nur ausgewählte Objekte anhängen"
Strg "Die Animationsmethode von den angehängten Objekten wird entfernt."
Strg "Während sie angebracht werden, werden die Bewegungen jener Objekte von der Bewegung des Skeletts berechnet."
Strg "Die Abtrennung der Objekte später stellt NICHT ihre gegenwärtige Animationmethode wieder her."
Strg "Warnung"
}
Node {
RsID 7035
Strg "Nur gewählte Objekte abtrennen"
}
Node {
RsID 7037
Strg "Children anwenden von ausgewählten Bäumen"
Strg "Zufügen des IK Modifikators zu jedem Baum"
Strg "Entfernen des IK Modifikators von jedem Baum"
Strg "Ändere die IK Einstellungen"
Strg "Setze folgende Beschränkung auf jedem Baum"
}
Node {
RsID 7099
Strg "0.00"
Strg "Terrain Grösse"
Strg "Neue Grösse"
}
Node {
RsID 9000
}
Node {
RsID 9100
Strg "Speichern als"
Strg "Lade"
Strg "Voreinstellung:"
Strg "Konvertiere zu anderem Modeller..."
}
Node {
RsID 10000
}
Node {
RsID 10260
Strg "0.00"
Strg "Min"
Strg "0.00"
Strg "Max"
Strg "X"
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Strg "0.00"
Strg "Max"
Strg "Y"
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Strg "Min"
Strg "0.00"
Strg "Max"
Strg "Z"
Strg "Verschiebung"
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Strg "Max"
Strg "X"
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Strg "0.00"
Strg "Max"
Strg "Y"
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Strg "Max"
Strg "Z"
Strg "Rotation"
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Strg "Max"
Strg "X"
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Strg "Max"
Strg "Y"
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Strg "Min"
Strg "0.00"
Strg "Max"
Strg "Z"
Strg "0.00"
Strg "Min"
Strg "0.00"
Strg "Max"
Strg ""
Strg "Skalierung"
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COMP {
RsID 101
Strg "Einzeln"
Strg ""
}
COMP {
RsID 102
Strg "Linear"
Strg ""
}
COMP {
RsID 103
Strg "Bezier"
Strg ""
}
COMP {
RsID 104
Strg "Oszillieren"
Strg ""
}
COMP {
RsID 105
Strg "Statisch"
Strg ""
}
COMP {
RsID 106
Strg "Schlüsselbild"
Strg ""
}
COMP {
RsID 108
Strg "Bewegungspfad"
Strg "Bewegungspfad"
}
COMP {
RsID 109
Strg "Geschwindigkeit"
Strg "Geschwindigkeit"
}
COMP {
RsID 110
Strg "Bewegungspfad Bearbeitungsansicht"
Strg "Bewegungspfad"
}
COMP {
RsID 111
Strg "Geschwindigkeitsansicht"
Strg "Geschwindigkeit"
}
COMP {
RsID 112
Strg "Geschwindigkeits-Positionsansicht"
Strg "Geschwindigkeit"
}
COMP {
RsID 113
Strg "Bewegungspfad Einst."
Strg "Bewegungspfad"
}
COMP {
RsID 115
Strg "Spline"
Strg ""
}
COMP {
RsID 116
Strg "Nicht-Linearer Animationskontroler"
Strg "NLA"
}
COMP {
RsID 117
Strg "Schlüsselbild Clip"
Strg ""
}
COMP {
RsID 118
Strg "Pose Clip"
Strg ""
}
COMP {
RsID 119
Strg "NLA Clip Track"
Strg ""
}
COMP {
RsID 120
Strg "NLA Master Clip Instance"
Strg ""
}
COMP {
RsID 121
Strg "NLA Editable Clip Instance"
Strg ""
}
COMP {
RsID 123
Strg "Linked Parameters Controller"
Strg ""
}
COMP {
RsID 124
Strg ""
Strg ""
}
COMP {
RsID 125
Strg ""
Strg ""
}
COMP {
RsID 126
Strg ""
Strg ""
}
COMP {
RsID 127
Strg "Kontroler anpassen"
Strg ""
}
COMP {
RsID 301
Strg "Tree Chooser Part"
Strg ""
}
COMP {
RsID 302
Strg "Attributes Selection Tree"
Strg ""
}
COMP {
RsID 501
Strg "Zeigen auf"
Strg "Verhalten # 1"
}
COMP {
RsID 502
Strg "Sprungkraft"
Strg "Verhalten # 1"
}
COMP {
RsID 503
Strg "IK (alt)"
Strg "Hidden"
}
COMP {
RsID 504
Strg "Drall"
Strg "Verhalten # 1"
}
COMP {
RsID 505
Strg "Track"
Strg "Verhalten # 1"
}
COMP {
RsID 506
Strg "Umgekehrte Kinematik"
Strg "Verhalten # 1"
}
COMP {
RsID 507
Strg "IK Terminator"
Strg "Verhalten # 1"
}
COMP {
RsID 600
Strg "SynthEyes Import"
Strg ""
}
COMP {
RsID 601
Strg "Realviz XML Import"
Strg ""
}
COMP {
RsID 602
Strg "AE Export"
Strg ""
}
COMP {
RsID 803
Strg "Map"
Strg ""
}
COMP {
RsID 903
Strg "Map"
Strg ""
}
COMP {
RsID 904
Strg "HDRI"
Strg "HDRI"
}
COMP {
RsID 1000
Strg "Formel"
Strg "Muster Funktion"
}
COMP {
RsID 1001
Strg "Formel"
Strg "Muster Funktion"
}
COMP {
RsID 1002
Strg "Formel"
Strg "Muster Funktion"
}
COMP {
RsID 1003
Strg "Formel"
Strg "Muster Funktion"
}
COMP {
RsID 1004
Strg "Formel"
Strg "Muster Funktion"
}
COMP {
RsID 1005
Strg "Formel"
Strg "Muster Funktion"
}
COMP {
RsID 1006
Strg "Formel"
Strg "Muster Funktion"
}
COMP {
RsID 1014
Strg "Sperren"
Strg "built in"
}
COMP {
RsID 1015
Strg "Schieber"
Strg "built in"
}
COMP {
RsID 1016
Strg "Achse"
Strg "built in"
}
COMP {
RsID 1017
Strg "Rumpf"
Strg "built in"
}
COMP {
RsID 1018
Strg "2D Fläche"
Strg "built in"
}
COMP {
RsID 1020
Strg "Benutzerdefiniert"
Strg "built in"
}
COMP {
RsID 1021
Strg "Kugelgelenk"
Strg "built in"
}
COMP {
RsID 1022
Strg "Voll"
Strg "built in"
}
COMP {
RsID 1026
Strg "Distanz Nebel"
Strg ""
}
COMP {
RsID 1027
Strg "Bewölkter Nebel"
Strg ""
}
COMP {
RsID 1028
Strg "Farbe"
Strg ""
}
COMP {
RsID 1029
Strg "Bi Gradient"
Strg ""
}
COMP {
RsID 1031
Strg "Farbe"
Strg ""
}
COMP {
RsID 1032
Strg "Bi Gradient"
Strg ""
}
COMP {
RsID 1050
Strg "Ziel-Hilfsobjekt"
Strg "Ziel"
}
COMP {
RsID 1200
Strg "Bone"
Strg "Knochen"
}
COMP {
RsID 1201
Strg "IK Ziel"
Strg "hidden"
}
COMP {
RsID 2001
Strg "Spot"
Strg "Basis Licht"
}
COMP {
RsID 2002
Strg "Sonne"
Strg "Basis Licht"
}
COMP {
RsID 2003
Strg "Glühlampe"
Strg "Basis Licht"
}
COMP {
RsID 2004
Strg "Blendet"
Strg ""
}
COMP {
RsID 2005
Strg "Gradient"
Strg ""
}
COMP {
RsID 2006
Strg "Map"
Strg ""
}
COMP {
RsID 2007
Strg "Konisch"
Strg "Required"
}
COMP {
RsID 2008
Strg "Isometrisch"
Strg "Required"
}
COMP {
RsID 2009
Strg "Basis"
Strg ""
}
COMP {
RsID 2010
Strg "Leuchtröhre"
Strg "Basis Licht"
}
COMP {
RsID 2011
Strg "Formlicht"
Strg "Basis Licht"
}
COMP {
RsID 2012
Strg "Spherisch"
Strg "Required"
}
COMP {
RsID 3000
Strg "Axis Node Part"
Strg ""
}
COMP {
RsID 3001
Strg "Schütteln"
Strg "Verhalten # 1"
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COMP {
RsID 3002
Strg "Strecken"
Strg "Strecken"
}
COMP {
RsID 3003
Strg "Zerbrechen"
Strg "Basis Deformationen"
}
COMP {
RsID 3004
Strg "Biegen und verdrehen"
Strg "Bend and Twist"
}
COMP {
RsID 3005
Strg "Explosion"
Strg "Explosion"
}
COMP {
RsID 3006
Strg "Auflösen"
Strg "Komplexe Deformationen"
}
COMP {
RsID 3007
Strg "Welle"
Strg "Wellen"
}
COMP {
RsID 3008
Strg "Atomisieren"
Strg "Komplexe Deformationen"
}
COMP {
RsID 3009
Strg "Stachel"
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}
COMP {
RsID 3010
Strg "Sphärisches Morphen"
Strg "Komplexe Deformationen"
}
COMP {
RsID 3011
Strg "Schlag"
Strg "Schlag"
}
COMP {
RsID 3012
Strg "Schwarzes Loch"
Strg "Komplexe Deformationen"
}
COMP {
RsID 3013
Strg "Krümmung"
Strg "Komplexe Deformationen"
}
COMP {
RsID 4002
Strg "Verjüngen"
Strg "Basis Deformationen"
}
COMP {
RsID 4003
Strg "Abscherung"
Strg "Basis Deformationen"
}
COMP {
RsID 4004
Strg "Wölbung"
Strg "Wölbung"
}
COMP {
RsID 4005
Strg "Lineare Welle"
Strg "Wellen"
}
COMP {
RsID 4006
Strg "Kreisrunde Welle"
Strg "Wellen"
}
COMP {
RsID 4007
Strg "Skaliere"
Strg "Basis Deformationen"
}
COMP {
RsID 4008
Strg "Rotieren"
Strg "Basis Deformationen"
}
COMP {
RsID 4009
Strg "Offset"
Strg "Basis Deformationen"
}
COMP {
RsID 4200
Strg "Displacement Mapping"
Strg "Hidden"
}
COMP {
RsID 5000
Strg "Kugel"
Strg "kwk"
}
COMP {
RsID 5001
Strg "Box"
Strg "kwk"
}
COMP {
RsID 6000
Strg ""
Strg "Hidden"
}
COMP {
RsID 6001
Strg ""
Strg "Hidden"
}
COMP {
RsID 6002
Strg ""
Strg "Hidden"
}
COMP {
RsID 6003
Strg "Nichts"
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}
COMP {
RsID 6004
Strg "Teekanne Vorschau"
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}
COMP {
RsID 6005
Strg "Rahmen"
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}
COMP {
RsID 6006
Strg "Kugel"
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}
COMP {
RsID 6007
Strg "Würfel"
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}
COMP {
RsID 6008
Strg "Kegel"
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}
COMP {
RsID 6009
Strg "Zylinder"
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COMP {
RsID 6010
Strg "Ikosaeder"
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COMP {
RsID 6011
Strg "Dodecahedra"
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COMP {
RsID 6012
Strg "Tetrahedra"
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COMP {
RsID 6013
Strg "Oktahedra"
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}
COMP {
RsID 6014
Strg "Facet Mesh"
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}
COMP {
RsID 6015
Strg "Unendliche Ebene"
Strg "Basis"
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COMP {
RsID 6016
Strg "Fontäne"
Strg "Atmosphäre"
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COMP {
RsID 6017
Strg "Wolken"
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COMP {
RsID 6018
Strg "Nebel"
Strg "Atmosphäre"
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COMP {
RsID 6019
Strg "Feuer"
Strg "Atmosphäre"
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COMP {
RsID 6020
Strg ""
Strg "Hidden"
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COMP {
RsID 6021
Strg ""
Strg "Hidden"
}
COMP {
RsID 6022
Strg ""
Strg "Hidden"
}
COMP {
RsID 6023
Strg "Abflachen"
Strg "Basis"
}
COMP {
RsID 7000
Strg "Basis Szenen Befehleinst."
Strg "Basis Szenen Befehl"
}
COMP {
RsID 7010
Strg "Zähler..."
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COMP {
RsID 7011
Strg "Verberge Manipulation Drahtgitter"
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}
COMP {
RsID 7012
Strg "Alle Objekte und Lichter auswählen"
Strg ""
}
COMP {
RsID 7013
Strg "Alle Objekte auswählen"
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}
COMP {
RsID 7014
Strg "Ausrichtung"
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COMP {
RsID 7015
Strg "Verstecke/Zeige in 3DAnsicht"
Strg ""
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COMP {
RsID 7016
Strg "Spring Rein"
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}
COMP {
RsID 7017
Strg "Spring Raus"
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}
COMP {
RsID 7018
Strg "Löschen"
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}
COMP {
RsID 7019
Strg "Dupliziere"
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RsID 7020
Strg "Ausschneiden"
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}
COMP {
RsID 7021
Strg "Kopieren"
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RsID 7022
Strg "Einfügen"
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COMP {
RsID 7023
Strg "Dupliziere mit Symmetrie"
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RsID 7024
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RsID 7025
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RsID 7026
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COMP {
RsID 7027
Strg "Gruppierung aufheben"
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COMP {
RsID 7028
Strg "Zentriere Hot Point"
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COMP {
RsID 7029
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RsID 7030
Strg "Wenden"
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COMP {
RsID 7031
Strg "Bearbeite Szenen Effekte"
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COMP {
RsID 7032
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COMP {
RsID 7033
Strg "Zeige Manipulation Drahtgitter"
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COMP {
RsID 7034
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COMP {
RsID 7035
Strg "Skelett entfernen"
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COMP {
RsID 7036
Strg "Sende Bones zur referenz position"
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COMP {
RsID 7037
Strg "Setze IK und Beschränkung"
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COMP {
RsID 7038
Strg "Erstelle Animationsgruppe"
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}
COMP {
RsID 7039
Strg "Deformer anfügen"
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COMP {
RsID 7040
Strg "Deformer entfernen"
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COMP {
RsID 9000
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}
COMP {
RsID 9001
Strg "Bild Browser"
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}
COMP {
RsID 9002
Strg "Komponenten Browser"
Strg "Required"
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COMP {
RsID 9560
Strg "Primitive Modeller"
Strg "Assemble"
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RsID 101
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PMap {
RsID 102
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PMap {
RsID 103
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Strg ""
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PMap {
RsID 104
Strg ""
Strg ""
Strg ""
Strg ""
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PMap {
RsID 105
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PMap {
RsID 106
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Strg ""
Strg ""
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PMap {
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Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
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PMap {
RsID 109
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PMap {
RsID 115
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PMap {
RsID 116
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PMap {
RsID 117
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Strg ""
Strg ""
Strg ""
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PMap {
RsID 118
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PMap {
RsID 119
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Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
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PMap {
RsID 120
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
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Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
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PMap {
RsID 123
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PMap {
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PMap {
RsID 127
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RsID 502
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Strg ""
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RsID 503
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PMap {
RsID 504
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Strg ""
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RsID 505
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RsID 601
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Strg ""
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RsID 602
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Strg ""
Strg ""
Strg ""
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Strg "Parameter p1"
Strg "Parameter p2"
Strg "Parameter p3"
Strg "Parameter p4"
Strg "Fehlermeldung"
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Strg "Parameter p2"
Strg "Parameter p3"
Strg "Parameter p4"
Strg "Fehlermeldung"
Strg "Skalierungsfaktor"
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Strg "Parameter p2"
Strg "Parameter p3"
Strg "Parameter p4"
Strg "Fehlermeldung"
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Strg "Parameter p2"
Strg "Parameter p3"
Strg "Parameter p4"
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Strg "Parameter p4"
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Strg "Parameter p3"
Strg "Parameter p4"
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Strg "Parameter p2"
Strg "Parameter p3"
Strg "Parameter p4"
Strg "Fehlermeldung"
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PMap {
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PMap {
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PMap {
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PMap {
RsID 1017
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Strg ""
Strg "Offset Z"
Strg ""
Strg "Offset Winkel X"
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PMap {
RsID 1018
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PMap {
RsID 1020
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Strg "Offset Y"
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Strg "Offset Z"
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Strg "Offset Winkel Y"
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RsID 1022
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Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
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Strg ""
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Strg ""
Strg ""
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Strg ""
Strg ""
Strg ""
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Strg ""
Strg ""
Strg ""
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Strg ""
Strg ""
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Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
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RsID 1027
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Strg "Dichte"
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PMap {
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PMap {
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PMap {
RsID 1050
Strg "Anzeigegrösse"
Strg "Anzeigefarbe"
}
PMap {
RsID 1200
Strg "Anzeigegrösse"
Strg "Anzeigemodus"
Strg "End punkt X"
Strg "End punkt Y"
Strg "End punkt Z"
Strg ""
}
PMap {
RsID 1201
Strg "Anzeigegrösse"
Strg "Anzeigefarbe"
Strg ""
}
PMap {
RsID 2001
Strg "Farbe"
Strg "Winkel"
Strg "Falloff"
Strg "Helligkeit"
Strg "Schatten"
Strg "Bereich Falloff"
Strg "Bereich"
Strg ""
Strg "Drahtgitterlänge"
Strg "Skalierungsfaktor"
}
PMap {
RsID 2002
Strg "Farbe"
Strg "Helligkeit"
Strg "Schatten"
Strg "Richtung"
Strg ""
Strg "Skalierungsfaktor"
}
PMap {
RsID 2003
Strg "Farbe"
Strg "Helligkeit"
Strg "Schatten"
Strg "Bereich Falloff"
Strg "Bereich"
Strg ""
Strg "Skalierungsfaktor"
}
PMap {
RsID 2004
Strg "Horizontal Nr"
Strg "Vertikal Nr"
Strg "Breite"
Strg "Höhe"
}
PMap {
RsID 2005
Strg ""
Strg "Start Farbe"
Strg "End Farbe"
}
PMap {
RsID 2006
Strg "Map"
}
PMap {
RsID 2007
Strg ""
Strg "Zoom"
Strg "Nahe Fläche"
Strg "Skalierungsfaktor"
}
PMap {
RsID 2008
Strg "Zoom"
Strg "Nahe Fläche"
Strg "Skalierungsfaktor"
}
PMap {
RsID 2009
Strg "Farbe"
Strg "Helligkeit"
}
PMap {
RsID 2010
Strg "Fall Off Rate"
Strg "Breite"
Strg "Max Bereich"
Strg "Helligkeit"
Strg "Farbe"
Strg "Länge"
Strg "Max Bereich"
Strg "Fall Off"
Strg "Schatten Intensität"
Strg "Schatten"
Strg "Fall Off Rate"
Strg "Skalierungsfaktor"
}
PMap {
RsID 2011
Strg "Shape"
Strg "Fall Off Rate"
Strg "Breite"
Strg "Höhe"
Strg "Max Bereich"
Strg "Helligkeit"
Strg "Farbe"
Strg "Breite"
Strg "Höhe"
Strg "Max Bereich"
Strg "Fall Off"
Strg "Schatten Intensität"
Strg "Schatten"
Strg "Shape"
Strg "Fall Off Rate"
Strg "Skalierungsfaktor"
}
PMap {
RsID 2012
Strg "Zoom"
Strg "Nahe Fläche"
Strg "Skalierungsfaktor"
}
PMap {
RsID 3001
Strg "Sprünge pro Sekunde"
Strg "Amplitude"
}
PMap {
RsID 3002
Strg "Deform. Zone"
Strg "Strecken"
Strg "Hauptachse"
}
PMap {
RsID 3003
Strg "Skalieren"
}
PMap {
RsID 3004
Strg "Verdrehungswinkel"
Strg "Biegewinkel"
Strg "Biege Achse Winkel"
Strg "Hauptachse"
Strg "Limit"
Strg "Wenden"
Strg "VerdrehenX"
Strg "VerdrehenY"
Strg "VerdrehenZ"
}
PMap {
RsID 3005
Strg "Deform. Zone"
Strg "Vollendung"
Strg "Grösse der Teile"
Strg "Geschwindigkeit"
Strg "Gravitation"
Strg "Langsamer am Ende"
Strg "Drehgeschwindigkeit"
Strg "Grosse Teile sind langsamer"
Strg "Teile bleiben unten liegen"
Strg "Von oben herab Explodieren"
}
PMap {
RsID 3006
Strg "Deform. Zone"
Strg "Vollendung"
Strg "Grösse der Teile"
}
PMap {
RsID 3007
Strg "Deform. Zone"
Strg "Shape"
Strg "Hauptachse"
Strg "Höhe der Wellen"
Strg "Anzahl der wellen"
Strg "Phase"
}
PMap {
RsID 3008
Strg "Deform. Zone"
Strg "Wackel Effekt"
Strg "Partikel Dichte"
Strg "Grösse der Partikel"
}
PMap {
RsID 3009
Strg "Deform. Zone"
Strg "Stachel Dichte"
Strg "Länge"
Strg "Radius"
Strg "Unordnung"
Strg "Ablauf"
Strg "Gravitation"
Strg "Erhalte Original Objekt"
}
PMap {
RsID 3010
Strg "Deform. Zone"
Strg "Vollendung"
}
PMap {
RsID 3011
Strg "Stärke"
Strg "Radius"
Strg "Hauptachse"
Strg "Andere Seite schlagen"
}
PMap {
RsID 3012
Strg "Deform. Zone"
Strg "Vollendung des ganzen Einstiegs"
Strg "Windung"
Strg "Drehgeschwindigkeit"
Strg "Tiefe"
}
PMap {
RsID 3013
Strg "Deform. Zone"
Strg "Stärke"
}
PMap {
RsID 4002
Strg "Deform. Zone"
Strg "Verjüngung %"
Strg "Hauptachse"
Strg "X"
Strg "Y"
Strg "Z"
Strg "Limits"
Strg "Entlang der Hauptachse klappen"
}
PMap {
RsID 4003
Strg "Deform. Zone"
Strg "Abscheren %"
Strg "Hauptachse"
Strg "X"
Strg "Y"
Strg "Z"
Strg "Limit"
Strg "Wenden entlang Hauptachse"
}
PMap {
RsID 4004
Strg "Deform. Zone"
Strg "Wölbung %"
Strg "Hauptachse"
Strg "X"
Strg "Y"
Strg "Z"
Strg "Limit"
Strg "Wenden entlang Hauptachse"
}
PMap {
RsID 4005
Strg "Deform. Zone"
Strg "Höhe von Wellen %"
Strg "Hauptachse"
Strg "X"
Strg "Y"
Strg "Z"
Strg "Limit"
Strg "Frequenz"
Strg "Phase"
Strg "Wellen Funktion"
}
PMap {
RsID 4006
Strg "Deform. Zone"
Strg "Höhe von Wellen %"
Strg "Hauptachse"
Strg "Limit"
Strg "Frequenz"
Strg "Phase"
Strg "Sinuswelle"
}
PMap {
RsID 4007
Strg "Deform. Zone"
Strg "Skala %"
Strg "X"
Strg "Y"
Strg "Z"
Strg "Limit"
}
PMap {
RsID 4008
Strg "Deform. Zone"
Strg "Rotationswinkel"
Strg "Hauptachse"
}
PMap {
RsID 4009
Strg "Deform. Zone"
Strg "Offset %"
Strg "X"
Strg "Y"
Strg "Z"
}
PMap {
RsID 4200
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg "Amplitude"
Strg "Offset"
Strg ""
}
PMap {
RsID 5000
Strg "Zentrieren"
Strg "Radius"
}
PMap {
RsID 5001
Strg "Min"
Strg "Max"
}
PMap {
RsID 6000
Strg "Skalierungsfaktor"
}
PMap {
RsID 6001
Strg "Skalierungsfaktor"
}
PMap {
RsID 6002
Strg "Skalierungsfaktor"
}
PMap {
RsID 6004
Strg "Skalierungsfaktor"
}
PMap {
RsID 6005
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg "Skalierungsfaktor"
}
PMap {
RsID 6006
Strg "Skalierungsfaktor"
}
PMap {
RsID 6007
Strg "Skalierungsfaktor"
}
PMap {
RsID 6008
Strg ""
Strg ""
Strg "Skalierungsfaktor"
}
PMap {
RsID 6009
Strg ""
Strg ""
Strg "Skalierungsfaktor"
}
PMap {
RsID 6010
Strg "Skalierungsfaktor"
}
PMap {
RsID 6011
Strg "Skalierungsfaktor"
}
PMap {
RsID 6012
Strg "Skalierungsfaktor"
}
PMap {
RsID 6013
Strg "Skalierungsfaktor"
}
PMap {
RsID 6015
Strg "Kacheln"
Strg "Gespiegelt in X"
Strg "Gespiegelt in X"
Strg "Skalierungsfaktor"
}
PMap {
RsID 6016
Strg "Vollendung von Fontäne"
Strg "Anzahl von Partikeln"
Strg "Gravitation"
Strg "Maximum Verwirbelungswinkel"
Strg "Maximum Winkel von Oben"
Strg "Start Geschwindigkeit"
Strg "Partikel Grösse"
Strg ""
Strg "Skalierungsfaktor"
}
PMap {
RsID 6017
Strg ""
Strg "Farbe"
Strg "Dichte"
Strg "Anzahl"
Strg "Grösse"
Strg ""
Strg ""
Strg "Rand Falloff Grösse"
Strg ""
}
PMap {
RsID 6018
Strg ""
Strg "Farbe"
Strg "Dichte"
Strg "Anzahl"
Strg "Fleckigkeit"
Strg ""
Strg "Rand Falloff grösse"
Strg "Vollendung des Aufstiegs-Effektes"
Strg "Chaos"
Strg "Verwirbelungsgrösse"
Strg "Aufwärtsgeschwindigkeit"
Strg "Verwirbelungen"
Strg ""
Strg ""
}
PMap {
RsID 6019
Strg ""
Strg "Vollendung vom brennenden Feuer"
Strg "Dichte"
Strg "Anzahl"
Strg ""
Strg "Rand Falloff Grösse"
Strg "Pünktlichkeit"
Strg "Detail"
Strg ""
Strg "Tip Farbe"
Strg "GrundFarbe"
Strg "Aufwärtsgeschwindigkeit Flamme"
Strg ""
}
PMap {
RsID 6020
Strg "Skalierungsfaktor"
}
PMap {
RsID 6021
Strg "Skalierungsfaktor"
}
PMap {
RsID 6023
Strg "Skalierungsfaktor"
}
PMap {
RsID 7010
Strg ""
Strg ""
Strg ""
Strg ""
}
PMap {
RsID 7014
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
}
PMap {
RsID 7018
}
PMap {
RsID 7019
}
PMap {
RsID 7020
}
PMap {
RsID 7021
}
PMap {
RsID 7022
}
PMap {
RsID 7023
Strg ""
Strg ""
}
PMap {
RsID 7025
}
PMap {
RsID 7026
}
PMap {
RsID 7027
}
PMap {
RsID 7028
}
PMap {
RsID 7029
}
PMap {
RsID 7030
Strg ""
Strg ""
}
PMap {
RsID 7034
Strg ""
}
PMap {
RsID 7035
Strg ""
}
PMap {
RsID 7037
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
}
PMap {
RsID 7039
}
PMap {
RsID 7040
}
PMap {
RsID 9560
}
PMap {
RsID 9561
Strg "Bevorzugte Trennbalkengrösse"
}
STR {
RsID 108
Strg "Erweitert"
Strg "Punkt zufügen"
Strg "Punkt entfernen"
Strg "Konvertiere Punkt"
Strg "Geschwindigkeitsänderung"
Strg "Bewege gesamten Pfad"
Strg "Werkzeuge"
Strg "Bewege entlang Pfad"
}
STR {
RsID 114
Strg "{ DckA LftT IsDk 1 DkPs 406,0 Wind { dfps 18  dpof 0,550 } }"
}
STR {
RsID 128
Strg "X"
Strg "Y"
Strg "Z"
Strg "Position"
Strg "Hot Point"
Strg "Skalieren"
Strg "Drehen"
Strg "XYZ Skalieren"
Strg "Spiegel"
}
STR {
RsID 129
Strg "Zeige auf"
Strg "Track"
Strg "Track (IK)"
Strg "Nimm ein Objekt zum zeigen."
Strg "Nimm ein Objekt auf track."
Strg "Nimm ein Objekt auf track verwende IK."
}
STR {
RsID 138
Strg "Transform"
}
STR {
RsID 150
Strg "Kann Datei nicht finden "
}
STR {
RsID 200
Strg "Track Stummschalten"
Strg "Aktiviere offsets für den track (siehe Schleifen offsets und offsets anpassenan clip instanzen)"
Strg "Diesen Track mit vorherigen vermischen"
Strg "Ein master Clip enthält einen Schleifen offset, Sie können es überschreiben"
Strg "Der start offset ist die Zeit in der Szene die verwendet wird als die Referenzzeit für den instanzierten Clip"
Strg "Berechnet die Mischzone. Verwendet den vorherigen und nächsten Clip in dem Track"
Strg "Liste von Parametern. Verwende die rechte Maustaste um erweiterte Optionen zu erhalten."
}
STR {
RsID 500
Strg "Attribute ^0"
Strg "Track"
Strg "Clip"
Strg "Pose"
Strg "Wähle Schleifenreferenz Objekt"
Strg "Attribute"
Strg "Erstelle Schlüsselbild Clip"
Strg "Erstelle Pose Clip"
Strg "Lade Clip Daten"
Strg "Editierbar"
Strg "Erstelle Editierbaren Clip"
Strg "Bearbeite Clip"
Strg "Konvertiere Editierbaren Clip"
Strg "Konvertiere Master Clip Instanz"
Strg "Update Master Clip"
Strg "Track einfügen"
Strg "Parameter"
Strg "Setze Parameter"
Strg "Shaders"
}
STR {
RsID 600
Strg "Trackers"
}
STR {
RsID 601
Strg "Bitte Datei wählen"
}
STR {
RsID 602
Strg "Beispiel Animation"
}
STR {
RsID 701
Strg "Bearbeiten"
Strg "Zähler"
Strg "Alles auswählen"
Strg "Wähle alle Primitiven"
Strg "Bearbeite Szenen Effekte"
Strg "Ausrichten"
Strg "Verberge/Zeige in 3DAnsicht"
Strg "Jump In"
Strg "Jump Out"
Strg "Befördern zu Master"
Strg "Duplizieren mit Symmetrie"
Strg "Teile Objekt"
Strg "Zum Ursprung senden"
Strg "Zentriere Hot Point"
Strg "Zeige auf"
Strg "Wenden"
}
STR {
RsID 702
Strg "Animation"
Strg "Skelett anfügen"
Strg "Skelett entfernen"
Strg "Sende bones zu Referenzposition"
Strg "Setze IK und Beschränkung"
}
STR {
RsID 900
Strg "Komponenten"
Strg "Bilder"
Strg "Szenen"
}
STR {
RsID 1007
Strg "Verwende RGB Farben."
Strg "Verwende Wert."
Strg "Kein Hintergrund definiert."
Strg "Fertig. Shading verwendet RGB Farben."
Strg "Fertig. Shading verwendet Werte."
Strg "Fertig. Kein shading definiert."
}
STR {
RsID 1022
Strg "Verschiebung"
Strg "Drehen"
Strg "Skalieren"
}
STR {
RsID 1031
Strg "Abzählen"
}
STR {
RsID 4200
Strg "Displacement Mapping"
}
STR {
RsID 7010
Strg "Multiplikator"
Strg "Gesamtheit"
}
STR {
RsID 7031
Strg "Gruppieren"
}
STR {
RsID 7038
Strg "Animationsgruppe"
}
STR {
RsID 9560
Strg "Bearbeite Primitive"
Strg "Speichere Voreinstellung"
Strg "Render Vorschau"
}
STR {
RsID 32333
Strg "Syntax Fehler"
Strg "Unbekannte Funktion"
Strg "Undefinierte Variable"
Strg "Division durch Null"
Strg "Illegale Operation"
Strg "Argument fehlt"
Strg "Quadratwurzel undefiniert Ausserhalb [0;+inf["
Strg "Tan undefiniert an PI/2 modulo PI"
Strg "Log undefiniert Ausserhalb ]0;+inf["
Strg "ArcSin undefiniert Ausserhalb ]-1;+1["
Strg "ArcCos undefiniert Ausserhalb ]-1;+1["
Strg "x"
Strg "y"
Strg "z"
Strg "u"
Strg "v"
Strg "nx"
Strg "ny"
Strg "nz"
Strg "nu"
Strg "nv"
Strg "X"
Strg "Y"
Strg "Z"
Strg "U"
Strg "V"
Strg "NX"
Strg "NY"
Strg "NZ"
Strg "NU"
Strg "NV"
Strg "p1"
Strg "p2"
Strg "p3"
Strg "p4"
Strg "dx"
Strg "dy"
Strg "dz"
Strg "t"
Strg "tmin"
Strg "tmax"
Strg "rot"
Strg "grün"
Strg "blau"
Strg "Wert"
Strg "minu"
Strg "maxu"
Strg "minv"
Strg "maxv"
Strg "Fertig."
}
STR {
RsID 32334
Strg "sin"
Strg "cos"
Strg "tan"
Strg "asin"
Strg "acos"
Strg "atan"
Strg "atan2"
Strg "sinh"
Strg "cosh"
Strg "tanh"
Strg "sqrt"
Strg "pow"
Strg "exp"
Strg "log"
Strg "log10"
Strg "Wurzel"
Strg "Kraft"
Strg "abs"
Strg "mod"
Strg "PI"
Strg "E"
}
STR {
RsID 32335
Strg "nu=u*(abs(p1)*29+1);
nv=v*(abs(p2)*29+1);
a=nu-floor(nu);
b=nv-floor(nv);
red=(a>0.5);
green=(a>0.5)*(b>0.5);
blue=(b>0.5);"
Strg "red=(1+x)/2;
green=(1+y)/2;
blue=(1+z)/2;"
Strg "dx=-x;
dy=-y;
dz=-z;"
Strg "red=(1+sin(2*PI*(u+p1)))/2;
green=v;"
Strg "x=20*(u-0.5);
y=20*(v-0.5);
r=(x*x+y*y)/8;
z=(1+p2)*6*cos(r+p1*PI)/(1+r);"
Strg "a=2*x+PI/2;
b=2*y+2*PI*p1;
c=2*z+2*PI*p2;
red=(1+sin(a))/2;
green=(1+sin(b))/2;
blue=(1+sin(c))/2;"
Strg "u=(t-tmin)/(tmax-tmin);
value=(1+sin(8*PI*p1*u+PI*p2))/2;"
}
CMNU {
RsID 128
Strg ""
Strg "Quaternion"
Strg "Winkel"
Strg ""
}
CMNU {
RsID 129
Strg ""
Strg "XYZ"
Strg "XZY"
Strg "YXZ"
Strg "YZX"
Strg "ZYX"
Strg "ZXY"
Strg ""
}
CMNU {
RsID 130
Strg ""
Strg "Standard"
Strg "Orientierte Umformung"
Strg ""
}
CMNU {
RsID 200
Strg ""
Strg "Überschreibe"
Strg "Additiv"
Strg ""
}
CMNU {
RsID 201
Strg ""
Strg "Alles auswählen"
Strg "Auswahl aufheben"
Strg "Auswahl umkehren"
Strg "-"
Strg "Verberge Nicht Animiertes"
Strg "-"
Strg "Zeige Verschiebung"
Strg "Zeige Drehungen"
Strg "Zeige Skalierung"
Strg "Zeige Morph Ziele"
Strg "Zeige Shaders"
Strg "Zeige andere Parameter"
Strg ""
}
CMNU {
RsID 202
Strg ""
Strg "Alles auswählen"
Strg "Auswahl aufheben"
Strg "Auswahl umkehren"
Strg "-"
Strg "Zeige Verschiebung"
Strg "Zeige Drehungen"
Strg "Zeige Skalierung"
Strg "Zeige Morph Ziele"
Strg "Zeige Shaders"
Strg "Zeige andere Parameter"
Strg ""
}
CMNU {
RsID 1010
Strg "&Shape"
Strg "Box"
Strg "Zylinder"
Strg "Ball"
Strg ""
}
CMNU {
RsID 1011
Strg "C&ontainer"
Strg "Box"
Strg "Zylinder"
Strg "Kugel"
Strg "Halb Kugel"
Strg ""
}
CMNU {
RsID 1017
Strg ""
Strg "X Y Z"
Strg "X Z Y"
Strg "Y X Z"
Strg "Y Z X"
Strg "Z Y X"
Strg "Z X Y"
Strg ""
}
CMNU {
RsID 1018
Strg ""
Strg "Gesperrt"
Strg "Limitiert"
Strg "Frei"
Strg ""
}
CMNU {
RsID 1049
Strg "C&ontainer"
Strg "Box"
Strg "Zylinder"
Strg "Kugel"
Strg ""
}
CMNU {
RsID 2000
Strg "Fall Off Rate"
Strg "Linear"
Strg "Distanz Quadriert"
Strg "Logarithmisch"
Strg ""
}
CMNU {
RsID 2001
Strg "Shape"
Strg "Ellipse"
Strg "Rechteck"
Strg "Ring"
Strg ""
}
CMNU {
RsID 5000
Strg ""
Strg "Nichts"
Strg "Genitalien Aus"
Strg ""
}
CMNU {
RsID 6017
Strg ""
Strg "Box"
Strg "Zylinder"
Strg "Kugel"
Strg ""
}
CMNU {
RsID 7010
Strg ""
Strg "Ausrichten"
Strg "Kontakt"
Strg "Abstand"
Strg "Verteilen"
Strg ""
}
CMNU {
RsID 7011
Strg ""
Strg "Hot Point"
Strg "Min"
Strg "Zentrieren"
Strg "Max"
Strg "Seiten"
Strg ""
}
CMNU {
RsID 7099
Strg "Grössen Menü"
Strg "Klein"
Strg "Mittel"
Strg "Gross"
Strg ""
}
CMNU {
RsID 32334
Strg "Operatoren"
Strg "sin"
Strg "cos"
Strg "tan"
Strg "-"
Strg "asin"
Strg "acos"
Strg "atan"
Strg "atan2"
Strg "-"
Strg "sinh"
Strg "cosh"
Strg "tanh"
Strg "-"
Strg "sqrt"
Strg "pow"
Strg "exp"
Strg "log"
Strg "log10"
Strg "-"
Strg "Wurzel"
Strg "Kraft"
Strg "abs"
Strg "mod"
Strg ""
}
CMNU {
RsID 32335
Strg "Ausgabe Variablen"
Strg "rot"
Strg "grün"
Strg "blau"
Strg "-"
Strg "Wert"
Strg ""
}
CMNU {
RsID 32336
Strg "Eingabe Variablen"
Strg "u"
Strg "v"
Strg "-"
Strg "x"
Strg "y"
Strg "z"
Strg "-"
Strg "nx"
Strg "ny"
Strg "nz"
Strg "-"
Strg "X"
Strg "Y"
Strg "Z"
Strg "-"
Strg "NX"
Strg "NY"
Strg "NZ"
Strg "-"
Strg "p1"
Strg "p2"
Strg "p3"
Strg "p4"
Strg ""
}
CMNU {
RsID 32337
Strg "Eingabe Variablen"
Strg "u"
Strg "v"
Strg "-"
Strg "p1"
Strg "p2"
Strg "p3"
Strg "p4"
Strg ""
}
CMNU {
RsID 32338
Strg "Ausgabe Variablen"
Strg "x"
Strg "y"
Strg "z"
Strg ""
}
CMNU {
RsID 32339
Strg "Eingabe Variablen"
Strg "x"
Strg "y"
Strg "z"
Strg "-"
Strg "p1"
Strg "p2"
Strg "p3"
Strg "p4"
Strg ""
}
CMNU {
RsID 32340
Strg "Ausgabe Variablen"
Strg "dx"
Strg "dy"
Strg "dz"
Strg ""
}
CMNU {
RsID 32341
Strg "Eingabe Variablen"
Strg "t"
Strg "tmin"
Strg "tmax"
Strg "-"
Strg "p1"
Strg "p2"
Strg "p3"
Strg "p4"
Strg ""
}
CMNU {
RsID 32342
Strg "Ausgabe Variablen"
Strg "Wert"
Strg ""
}
TBAR {
RsID 1000
Strg "Bewegungspfad"
Strg "Punkt zufügen"
Strg "Entferne Punkt"
Strg "Konvertiere Punkt"
Strg "Erweitern"
Strg "Verschiebe gesamten Pfad"
}
Dlog {
RsID 109
Strg "Wert"
Strg "Geschwindigkeit"
Strg "Zeit"
Strg "Zeit"
Strg "Schleifen Ende"
Strg "Geschwindigkeitseditor"
}
Dlog {
RsID 300
Strg "Name"
Strg "Clip"
Strg "Berechne Schleifen offset verwende das folgende Referenzobjekt"
Strg "..."
Strg "- Kein Objekt -"
Strg "Schleifen Offset"
Strg "Lösche Objekt Schlüsselbilder"
Strg "Parameter"
Strg "Verwende Schlüsselbild Bereich"
Strg "Verwende Szenenbereich"
Strg "Zeit Spanne"
Strg "Diese Aktion nimmt die Animationsdaten von den Objekten in der Animationsgruppe und erstellt einen neueb master clip basierend auf diesen Daten."
Strg "Master Clip Erstellung"
}
Dlog {
RsID 301
Strg "Clip Start Zeit"
Strg "Aktuelle Zeit"
Strg "Vorherige Clip End-Zeit"
Strg "Zeit angleichen"
Strg "..."
Strg "- Kein Objekt -"
Strg "Referenz Objekt"
Strg "X"
Strg "Y"
Strg "Z"
Strg "Verschiebung angleichen"
Strg "X"
Strg "Y"
Strg "Z"
Strg "Drehung angleichen"
Strg "Vorherigen Clip angleichen"
}
Dlog {
RsID 302
Strg "Name"
Strg "Pose"
Strg "Parameter"
Strg "Pose Erstellung"
}
Dlog {
RsID 303
Strg "Master Clip Auswahl"
}
Dlog {
RsID 304
Strg "Parameter Auswahl"
}
Dlog {
RsID 305
Strg "Name"
Strg "Clip"
Strg "Berechne Schleifen offset verwende das folgende Referenzobjekt"
Strg "..."
Strg "- Kein Objekt -"
Strg "Schleifen Offset"
Strg "Parameter"
Strg "Clip Konvertierung"
}
Dlog {
RsID 306
Strg "Name"
Strg "Clip"
Strg "Verwende aktuelle Zeit"
Strg "Verwende Benutzer Zeit"
Strg "00:00:00"
Strg "Start Zeit"
Strg "Länge"
Strg "00:00:00"
Strg "Clip Erstellung"
}
Dlog {
RsID 307
Strg "..."
Strg "- Kein Objekt -"
Strg "Referenz Objekt"
Strg "X"
Strg "Y"
Strg "Z"
Strg "Verschiebung angleichen"
Strg "Schleifen Verschiebung"
}
Dlog {
RsID 500
Strg "Name des Objektes eingeben:"
Strg "Edit Text"
Strg ""
}
Dlog {
RsID 7031
Strg "Gleiche Auswahl für alle Master Objekte"
Strg "Sie sind dabei ein master Objekt zu löschen. Alle Instanzen dieses Objekts werden auch gelöscht."
Strg "Entferne Objekt : ^0"
}
Dlog {
RsID 7032
Strg "Gleiche Auswahl für alle Master Shader"
Strg "Sie sind dabei ein master shader zu löschen. Alle Instanzen dieses Shaders wird auf den Standard zurück gesetzt."
Strg "Entferne shader : ^0"
}
Dlog {
RsID 7033
Strg "Gleiche Auswahl für alle Master Sounds"
Strg "Sie sind dabei ein master zu löschen. Alle Instanzen dieses Sounds werden auch gelöscht."
Strg ""
}
Dlog {
RsID 7034
Strg "Gleiche Auswahl für alle Master Clips"
Strg "Sie sind dabei ein master zu löschen. Alle Instanzen von diesem Clip werden auch gelöscht."
Strg ""
}
Dlog {
RsID 9101
Strg "Wollen Sie diesen Shader Importieren ?"
Strg "Lade Voreinstellung"
Strg "OK"
Strg "Nein"
}
FTYP {
RsID 904
Strg "HDRI Dateien"
}
Wind {
RsID 9560
Strg "^0 von ^1"
}
Prop {
RsID 9000
}
3Din {
RsID 600
Strg "SynthEyes"
}
3Din {
RsID 601
Strg "Realviz XML"
}
3Dou {
RsID 602
Strg "After Effects"
}
